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Thread: Game Development

  1. #1
    Established Member Curry Merchant / IT Guy birko19's Avatar
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    Default Game Development

    I'm not sure how many programmers we have here, but anyone have any game development experience? And if so, with what?

    I have quite a bit of experience doing low level stuff in OpenGL/C++. Eventually I tried out frameworks such as PyGame (Python), SFML (C++), and XNA (C#), with XNA having the most potential for indie development possibilities (You can import your game on XBOX Live). I Also had some exposure to some open source engines such as Panda3D (Python/C++ game engine) and Ogre3D (C++ graphics engine). All along I was never fully satisfied with what I was working with until I downloaded the Unity game engine today, holy crap, being a programmer my biggest issue was dealing with art, but with the tools this game engine provides, I think I met my match. The scripting languages supported for it are C#, UnityScript (JavaScript based), and Boo (Python based). Of course I'm using the free version, the full version also provides the usage of C++.

    Check out a sample tutorial to see how it can make it very productive for developers:

    http://www.youtube.com/watch?v=zxIyZzieFqE
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  2. The Following User Says Thank You to birko19 For This Useful Post:

    Yautja_BR (2012-07-15)

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